#ifndef BLOCKNODE_H_
#define BLOCKNODE_H_

#include "element.h"

namespace Renderer
{
class RenderObject;
}

using namespace Renderer;

namespace DOM
{
class Element;
class BlockNode : public Element
{
public:
	BlockNode();
	virtual ~BlockNode();
	
	virtual TInt GetDefaultFlowType() {return Node::FTBlock;}
};
}
#endif /*BLOCKNODE_H_*/
